{"id":103,"date":"2012-01-29T17:52:10","date_gmt":"2012-01-29T17:52:10","guid":{"rendered":"http:\/\/interaction2012.coin-operated.com\/?p=103"},"modified":"2012-01-29T17:52:52","modified_gmt":"2012-01-29T17:52:52","slug":"notes-from-class-interaction-definition","status":"publish","type":"post","link":"http:\/\/interaction2012.coin-operated.com\/?p=103","title":{"rendered":"Notes From Class Interaction Definition"},"content":{"rendered":"<p>No difference between and object and a system<\/p>\n<p>an object or system has an interaction between another object or system<\/p>\n<p>languages, physical interactions, combination<\/p>\n<p>Physics<\/p>\n<p>Human &#8211; Interacting with a computer &#8211; language interaction<\/p>\n<p>Ignore it because it has no meaning anymore<\/p>\n<p>more commonly associated with digital media<\/p>\n<p>invitation to become engaged<\/p>\n<p>&nbsp;<\/p>\n<p>Information passing through 2 things<\/p>\n<p>passing some form of information between them<\/p>\n<p>enabling effects to happen<\/p>\n<p>Must respond to you<\/p>\n<p>Can\u2019t interact with a TV show<\/p>\n<p>The only time there is a true interaction between a human and a machine is when it breaks<\/p>\n<p>meaningless word &#8211; if you have free will you can interact with whatever you want<\/p>\n<p>transferrable interaction.<\/p>\n<p>When is something is overly interactive<\/p>\n<p>levels of interaction &#8211; degrees<\/p>\n<p>Sound is important for interaction &#8211; Feedback Mechanism<\/p>\n","protected":false},"excerpt":{"rendered":"<p>No difference between and object and a system an object or system has an interaction between another object or system languages, physical interactions, combination Physics Human &#8211; Interacting with a computer &#8211; language interaction Ignore it because it has no meaning anymore more commonly associated with digital media invitation to become engaged &nbsp; Information passing &hellip; <\/p>\n<p><a class=\"more-link btn\" href=\"http:\/\/interaction2012.coin-operated.com\/?p=103\">Continue reading<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[9,7,4,8],"class_list":["post-103","post","type-post","status-publish","format-standard","hentry","category-announcements","tag-class","tag-definition","tag-interaction","tag-media","item-wrap"],"_links":{"self":[{"href":"http:\/\/interaction2012.coin-operated.com\/index.php?rest_route=\/wp\/v2\/posts\/103","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/interaction2012.coin-operated.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/interaction2012.coin-operated.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/interaction2012.coin-operated.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/interaction2012.coin-operated.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=103"}],"version-history":[{"count":2,"href":"http:\/\/interaction2012.coin-operated.com\/index.php?rest_route=\/wp\/v2\/posts\/103\/revisions"}],"predecessor-version":[{"id":105,"href":"http:\/\/interaction2012.coin-operated.com\/index.php?rest_route=\/wp\/v2\/posts\/103\/revisions\/105"}],"wp:attachment":[{"href":"http:\/\/interaction2012.coin-operated.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=103"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/interaction2012.coin-operated.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=103"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/interaction2012.coin-operated.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=103"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}